Ch4 11
Oh Jared, you’re always flashing those fangs. One of these days, Hasera is going to have to learn proper diplomacy, instead of just being outraged by the person she used to idolize. I mean, let’s be honest, he’s probably getting a kick out of breaking the newbie in.
I wonder which one is going to end up with a chill down their spine after making a pass at her…
I wonder if Bram knows Groc. You know, the champion that Hasera’s friend Lu was paired up with?
Are you saying all Savages know one another? J/K. Most Champions know the other Champions. There is a very good chance Bram and Groc are pals. Or enemies. Probably frienemies.
Fraternity brothers?
XD that’s great!
If they really crossed half of Altera, then it won’t surprise me at all if Lark is now “due” to encounter another monster. Or even more than one.
Nah, they just trekked for 16-20 hours straight…
Girl, he’s not gona live up to your fantasies…just roll with it
At least Lark’s honest.
I like they are drinking while sitting in the pews. What’s missing is some drunk preacher, preaching about evils of drinking…
To Quote Danny Elfman,
And the alcoholic bastard waved his finger at me his voice was filled with evangelical glee
Sipping down his gin and tonics while preaching about the evils of narcotics
And the evils of sex and the wages of sin while he mentally fondles his next of kin
They’re drinking in a church, and he dragged her half ways across the land to go hang out with his drinking buddies….
Jim and Alli, is there any chance you used to play VTM or any homebrews with a group that included a rather tall morbid woman and her girlfriend? Because I swear you would fit in perfectly with my university RPG group.
Was the very tall, morbid woman a doctor with Necromantic abilities? If so… Maaaaaaaybe
Not a doctor, but I did work as an assistant to an ME for a few years. And my powers are not necromancy, it’s Bullshitzu™, a very special power amongst the Erisian witches that takes years to master, and a clever mind to figure out how to use it feck with your foes.
“The Bullshitzu is the technique of the Erisian clan that is often a passive skill, but in the heat of battle can be used. Erisians often make preposterous claims or recount a history that shouldn’t be possible yet somehow is compellingly true and at heart, nonsense but what if? A mix of true faith in their own powers, but also the power to buy into their own lies and half truths to the point that their powers actually manifest on a local level as reality. Who else but an Erisian is going to use a string of yarn and turn it into a twenty foot long sword whip that can inflict lightning damage, and additional slash attacks and blood loss damage just because once upon a time grammy told ya you could do it if you believe in yourself enough? And holy crap did you believe in that load she told you while she was sipping down her seventh hot lemon toddy. Good thing Eris smiled on you tonight, that could have healed the enemy and set you on fire instead.
REDACTED Bullshitzu Game System Mechanics and explanations of how it can work and how the GM can use it to punish players for trying to cheese the game or turn into Murder Hobos.
Remember: Almost all heroes are, in fact, murder hobos. Most ‘heroics’ in which the heroes must destroy a band of orcs, demons, goblins or other ne’er-do-wells can be classified under ‘racially motivated home invasions’ and 9/10 times, the ‘heroes’ do not even think that what they’re doing could be morally questionable. This, added on to the wonderful idea of imagination and failing forward, is the classical example of ‘The internet’
Most ‘heroics’ in which the heroes must destroy a band of orcs, demons, goblins or other ne’er-do-wells can be classified under ‘racially motivated home invasions’ and 9/10 times, the ‘heroes’ do not even think that what they’re doing could be morally questionable.
Can I just say you would have fit in perfectly with us. We used a lot of scenarios and stories that would start out as the cliche, but our DM or Storyteller would force us to rationalize things about what we did. A simple rescue the village scene ends up with us discovering a Luthic temple being defiled, destroyed and turned into some rich buttheads wine storage room. Do we help, or do we try to convince the humans to go north to a nice spot where they ain’t ruining someone’s holy grounds. Oh wait, look they hired another party to take care of us and told them we were hired by the Runecasters to destroy them. Well this got a bit hinky.
Not many are good at making you question things, but our DM was and bless him for it. Made our games a lot more interesting when even our own party actually had infighting about what was the right thing to do, or shocked reactions about prejudices towards other species. I miss those sessions. Thank you for reminding me there is a lot more who can think about things beyond the surface.
You always need to scratch below the surface.
Unless you’re dealing with goblins. Then it’s just ‘Knife goes in, candy comes out’.
On an unrelated note, when Lark tells the others “Boys this is my latest Guardian Hass”, the lack of a comma or two (“Boys, this is my latest Guardian, Hass”) means that we are free to wonder how many prior “Guardian Hass” there have been.
Mellow out and get involved, this is an important part of the initiation to the heroes brotherhood.